실외 게임용 증강현실 서비스를 위한 실시간 지역 정보 매칭

Real-time Location Information Matching for AR Service in Outdoor Game

초록

Location based service and AR(Augmented Reality) techniques have been one of the most important areas incurrent computer games and mobile application. This paper presents GPU(Graphics Process Unit) based imagerecognition system for outdoor games and mobile application. In learning stage, we extract features from inputimage sequence and convert them into meta information in database. User captures then a query image that issent to GPU based server system. The proposed system build a descriptor codebook using BRISK and SURFdescriptors, and employs codebook with re-ranking information based on homography.

키워드

Location based Service; GPU based Programming; Feature Extraction/Matching; Mobile Application
제목
실외 게임용 증강현실 서비스를 위한 실시간 지역 정보 매칭
제목 (타언어)
Real-time Location Information Matching for AR Service in Outdoor Game
저자
강성일; 홍현기
DOI
10.22819/kscg.2014.27.1.004
발행일
2014-03
저널명
한국컴퓨터게임학회논문지
권
27
호
1
페이지
27 ~ 34