User interface of interactive media art in a stereoscopic environment

Citations

SCOPUS

3

초록

Interactive Media art communicates with audiences using many interfaces. The audience experiences each interface differently. Two different kinds of art experiences can be generated using the same themes. Using a touch screen monitor and Microsoft Kinect motion sensors, in the same gallery environment, we surveyed visitor experiences with both forms of art in a stereoscopic environment. We discovered that motion interfaces are better than touch interfaces for interactive media art, with the changes in depth providing more powerful stereoscopic audience experiences. © 2013 Springer-Verlag Berlin Heidelberg.

키워드

Interactive Media Art; Motion Interface; Natural Interface; Stereoscopic Artwork; Touch Interface; Interactive media; Microsoft kinect; Motion sensors; Natural interfaces; Stereoscopic Artwork; Touch interfaces; Touch screen monitors; Visitor experiences; Human computer interaction; User interfaces; Arts computing
제목
User interface of interactive media art in a stereoscopic environment
저자
Kim, Y.; Lee, M.; Nam, S.; Park, J.
DOI
10.1007/978-3-642-39226-9_25
발행일
2013
유형
Conference Paper
저널명
Lecture Notes in Computer Science
권
8018 LNCS
호
PART 3
페이지
219 ~ 227