증강현실에서 사실적인 그림자 생성을 위한 조명 분포 모델의 계층적 분할

초록

By estimating environment light distribution, we can generate realistic shadow images in AR(augmented reality). When we estimate light distribution without sensing equipment, environment light model, geometry of virtual object, and surface reflection property are needed. Previous study using 3D marker builds surrounding light environment with a geodesic dome model and analyzes shadow images. Because this method employs candidate shadow maps in initial scene setup, however, it is difficult to estimate precise light information. This paper presents a novel light estimation method based on hierarchical light distribution model subdivision. By using an overlapping area ratio of the segmented shadow and candidate shadow map, we can make hierarchical subdivision of light geodesic dome.

키워드

augmented reality; illumination distribution estimation; shadow segmentation; hierarchical subdivision
제목
증강현실에서 사실적인 그림자 생성을 위한 조명 분포 모델의 계층적 분할
저자
김익수; 임창경; 홍현기
DOI
10.5909/JBE.2016.21.1.24
발행일
2016-01
저널명
방송공학회 논문지
권
21
호
1
페이지
24 ~ 35