Full-Face Animation for a Virtual Reality Avatar

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초록

This research paper proposes a real-time and realistic full facial animation method for virtual reality (VR) applications. Currently, VR applications lack natural upper-face animation, which limits the immersive experiences of self-avatars. Our proposed approach combines existing lip-sync methods for the lower part of the face with a deep-learning method for the upper part. This allows us to achieve natural full-face animation with minimal latency and high computational efficiency. We demonstrate the effectiveness of our approach through experimental results and show that it is suitable for use in VR applications. Our proposed method can help to enhance the realism and immersion of self-avatars in the metaverse. © 2023, The Author(s), under exclusive license to Springer Nature Switzerland AG.

키워드

Full-face animationMetaverseVirtual Reality
제목
Full-Face Animation for a Virtual Reality Avatar
저자
Hwang, JewoongPark, Kyoungju
DOI
10.1007/978-3-031-36004-6_27
발행일
2023
유형
Conference paper
저널명
Communications in Computer and Information Science
1836 CCIS
페이지
199 ~ 206