소프트웨어(SW) 코딩기반 메이킹 역량을 활용한 대학 무용교육 커리큘럼 제안

Proposal for Developing an University Dance Curriculum Incorporating Software Coding and Making Competencies

초록

The purpose of this study is to develop a curriculum that integrates software (SW) coding-based making competencies into dance education. To achieve this goal, a modified Delphi survey was employed to identify three core competencies: dance data analysis and design expression, creative digital dance design, and digital dance and software coding. Each competency was further divided into four sub-factors. Additionally, the Analytic Hierarchy Process(AHP) was utilized to evaluate the relative importance and prioritization of these competencies and their respective sub-factors. Based on these analyses, the study advocates for the development of three specialized curricula: <Dance Data Innovation>, <Digital Movement Design>, and <Coding-Based Choreography>. In conclusion, this research offers a strategic framework aimed at enhancing the creativity and problem-solving skills of dance majors by incorporating SW coding-based competencies into university-level dance education programs.

키워드

무용교육 커리큘럼; 디지털 무용; 소프트웨어 코딩; 메이킹; 컴퓨팅 사고력; Dance Education Curriculum; Digital Dance; SW Coding; Making; Computational Thinking
제목
소프트웨어(SW) 코딩기반 메이킹 역량을 활용한 대학 무용교육 커리큘럼 제안
제목 (타언어)
Proposal for Developing an University Dance Curriculum Incorporating Software Coding and Making Competencies
저자
장지훈; 이주희
DOI
10.23003/skds.2024.12.2.006
발행일
2024
저널명
영남춤학회誌
권
12
호
2
페이지
129 ~ 153

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