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초록
Recently, AI technology is developing rapidly every day, and AI technology is being used in various fields. This paper produced a healing game that comforts the mind tired of human relationships and personal reasons in the COVID-19 situation by using AI technology in the art field. In the produced healing game, the effect of self-help-therapy may be obtained, and thus, it is expected that a user may obtain a healing effect in a daily use process through a healing game without the help of a therapist. By statistically analyzing the game review data, a healing game was created by accommodating the public's demands as a healing game, and users were able to obtain a self-help-therapy effect by making a simple storyline and a simple conversation that could interact with AI before the game began.
키워드
- 제목
- Healing Game using AI and Art Therapy
- 제목 (타언어)
- Healing Game using AI and Art Therapy
- 저자
- Kim, Jae Yeon; Lee, Sang Hoon; Lee, Gi Hyuk; Lee, Seung Hyun; Bae, Gyung Tae; Lee, Won Hyong
- 발행일
- 2022-06
- 저널명
- 한국컴퓨터게임학회논문지
- 권
- 35
- 호
- 2
- 페이지
- 79 ~ 87