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Potentials and Challenges of the Usability of Art Museum Mobile Applications
초록
The biggest challenge of managing mobile interpretative device is that visitors do not have the mobile experience. Thus, in the research of the mobile application of the Leeum (Samsung Museum of Art), a short orientation session as a treatment was provided to survey participants to make them use of a mobile experience. The orientation solved the problem of hesitancy of using smartphone in other researches, it was simultaneously the uniqueness of the methodology. Based on the research data, their satisfaction with visiting experience and with using the application appeared to be relatively high. A half of participants used the application for 10 minutes which is accounted for 20-30% of the total viewing time. Participants (80.3%) engaged in each exhibit with the application in less than 30 sec.-1 minute. Comparing with the average time of engagement (10-30 sec.) for each exhibit without using mobile applications, it is possible to conclude that the mobile application notably contributed to make participants engage with exhibits longer.
키워드
- 제목
- Potentials and Challenges of the Usability of Art Museum Mobile Applications
- 제목 (타언어)
- 미술관 모바일 애플리케이션의 사용성에 대한 잠재력과 문제점
- 저자
- 이보아
- 발행일
- 2015-04
- 유형
- Y
- 저널명
- 한국컴퓨터정보학회논문지
- 권
- 20
- 호
- 4
- 페이지
- 103 ~ 110
- 언어
- ENG
- 출판사
- 한국컴퓨터정보학회
- 발행국가
- 대한민국
- 분량
- 8 페이지
- ISSN
- E 2383-9945
P 1598-849X