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초록
COVID-19 has drastically reduced the amount of time that humans spend outside, bringing about an on-tact era that emphasizes online communication rather than face-to-face. Since online game can be played indoors with other game players, and existing infrastructure of the game industry can be applied in an on-tact era without much change, the capital market's interest in game companies after COVID-19 is growing. In this study, we examine whether COVID-19 affected financial position and performance through financial statements analysis by major Korean game companies before and after COVID-19.
키워드
게임 기업; 재무제표 분석; 사례 연구; 재무성과; COVID-19; Game companies; Financial statement analysis; Case Study; Financial performance; COVID-19
- 제목
- 주요 게임기업의 재무제표 분석 사례연구 : COVID-19 영향
- 제목 (타언어)
- Case Study on the Financial Statements Analysis of Major Game Companies: The Impact of COVID-19
- 저자
- 선은정; 김동현
- 발행일
- 2021-12
- 저널명
- 전문경영인연구
- 권
- 24
- 호
- 4
- 페이지
- 111 ~ 131