디지털 칼레이도스코프 : 만화경 효과를 이용한 인터랙티브 미디어아트

초록

These days, due to development of digital technology, a variety of smart devices are developing rapidly. So, smart devices enable people to have diverse experience. But people lose direct experience with moving real object by hand. In this study, we focused on lack of tactual experience caused by the use of smart devices. The objective of this study is to make interactive media artwork by using kaleidoscope which is one of the disappearing traditional plays. We produced more kaleidoscope patterns than original patterns by using options of VVVV which is a node-based programming tool. And finally we made <Digital Kaleidoscope> that the audience can touch the real object by utilizing an operation method of an original kaleidoscope. This artwork shows development possibility of media art and interaction.

키워드

interactive media artkaleidoscope patterntouch sensationvisual effect인터랙티브 미디어아트만화경 패턴촉각적 경험시각효과
제목
디지털 칼레이도스코프 : 만화경 효과를 이용한 인터랙티브 미디어아트
저자
정현천박진완
DOI
10.14728/KCP.2015.13.02.123
발행일
2015
저널명
한국영상학회논문집
13
2
페이지
123 ~ 134