장면 구조를 이용한 2D-3D 영상 변환 시스템의 설계 및 구현

Design and Implementation of 2D-3D Image Conversion System using Scene Structure

초록

Many 2D image contents have been converted actively to 3D stereo images up to now. However, previous 2D-3D conversion systems need a huge budget because their production pipelines are constructed with intensively laborous processes. After explaining the limitation of the previous method, this paper presents a novel 2D-3D conversion system using the scene structure information in an image sequence. In our management tool, stereographer can plan and control consistently 3D depth of the scene previewing an overall sequence. In a work tool, a worker on production pipeline builds 3D scene structure using many reconstruction techniques. This proposed system is implemented using node-based programming and the user can control 3D scene structure accurately over image sequence. The stereographer can collaborate efficiently with co-workers on production pipeline using pre-analysis of the scene and its 3D structure.

키워드

Stereo Image; 2D-3D Conversion; Scene Strucutre
제목
장면 구조를 이용한 2D-3D 영상 변환 시스템의 설계 및 구현
제목 (타언어)
Design and Implementation of 2D-3D Image Conversion System using Scene Structure
저자
김명하; 홍현기
DOI
10.17280/jdd.2013.13.3.040
발행일
2013-06
저널명
디지털디자인학연구
권
13
호
3
페이지
413 ~ 422