Stroke Based Painterly Rendering with Mass Data through Auto Warping Generation

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초록

Painting is done according to the artist's style. The most representative of the style is the texture and shape of the brush stroke. Computer simulations allow the artist's painting to be produced by taking this stroke and pasting it onto the image. This is called stroke-based rendering. The quality of the result depends on the number or quality of this stroke, since the stroke is taken to create the image. It is not easy to render using a large amount of information, as there is a limit to having a stroke scanned. In this work, we intend to produce rendering results using mass data that produces large amounts of strokes by expanding existing strokes through warping. Through this, we have produced results that have higher quality than conventional studies. Finally, we also compare the correlation between the amount of data and the results. © 2022 Tech Science Press. All rights reserved.

키워드

Image mass dataNon-photorealistic renderingPainterly renderingStroke based renderingStroke warping
제목
Stroke Based Painterly Rendering with Mass Data through Auto Warping Generation
저자
Lee, T.Kim, B.Seo, S.Yoon, K.
DOI
10.32604/cmes.2022.018010
발행일
2022
유형
Article
저널명
CMES - Computer Modeling in Engineering and Sciences
130
3
페이지
1441 ~ 1457