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변위 매핑을 이용한 자연스러운 보도블록 구현
- 정성철;
- 이창하
초록
Recently, the depiction of the irregularity in nature has been an issue for the realistic representation of the real world. In this paper, we suggest a method for representing realistic 3-dimensional pavement blocks using automatically generated displacement maps. For representing more realistic pavement, we focus on weathering effects which depict uneven pavement blocks and partial collapses over time. First, we generate a Perlin-noised terrain for representing the terrain under the blocks sunken over time. Then, we place virtual blocks, which are generated based on the original pavement texture image, on the terrain and generate a displacement map from their height values. Finally, we render the pavement with the generated displacement map and the texture image using displacement mapping. As a result, we can render a realistic pavement which contains an irregularity.
키워드
- 제목
- 변위 매핑을 이용한 자연스러운 보도블록 구현
- 제목 (타언어)
- Representing uneven pavement blocks using displacement mapping
- 저자
- 정성철; 이창하
- 발행일
- 2011-11
- 저널명
- 한국정보기술학회논문지
- 권
- 9
- 호
- 11
- 페이지
- 231 ~ 237
- 출판사
- 한국정보기술학회
- 발행국가
- 대한민국
- 분량
- 7 페이지
- ISSN
- P 1598-8619