Enhanced player interaction using motion controllers for VR FPS

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SCOPUS

5

초록

Goal of virtual reality (VR) is to increase the realism and user experience. In order to achieve these goals, we analyze the existing solutions and propose a new method of user interaction for a first person shooting (FPS) game prototype. In our FPS prototype, wearing a head mounted display together with two motion controllers, we design the player interaction using both hands to operate in-game firearms and mimicking shooting action in real-world. Additionally, we make use of one of the trending and free game engines in order to develop a run-able game prototype. © 2017 IEEE.

키워드

Artificial intelligence; Helmet mounted displays; User interfaces; Virtual reality; First person shooting games (FPS); Game Engine; Game prototypes; Head mounted displays; Motion controller; Shooting action; User experience; User interaction; Motion control
제목
Enhanced player interaction using motion controllers for VR FPS
저자
Krompiec, P.K.; Park, K.
DOI
10.1109/ICCE.2017.7889214
발행일
2017-03
유형
Conference Paper
저널명
2017 IEEE International Conference on Consumer Electronics, ICCE 2017
페이지
19 ~ 20