게임 <리그 오브 레전드> 구미호 캐릭터 아리의 레트콘과 혼종성 연구

A Study on the Retcon and Hybridity of Ahri, the Gumiho Character in <League of Legends>

초록

This paper examines the way the Gumiho narrative is reconstructed into global content by analyzing the background narrative of the game "League of Legends" character Ahri and the hybridity revealed in the process. The process of change and hybridity for each episode were analyzed using Ahri's five official background narratives published on the official website and community as basic data. Ahri's background narrative shows a pattern of being retconned according to Ahri's goal transition. In the first and second background narratives, Ari aims to become human like the existing Gumiho narrative, but as global popular culture elements were combined, it was reorganized into a mixed Gumiho in a glocal manner. On the other hand, in the third and subsequent narrative, the existing goal of being human was dismantled and converted to finding identity, and global popular culture elements were combined to this, but by re-contextualizing the element of regular absorption, it transformed into a mixed Gumiho in a glocal manner. Ahri's retcon and hybridity show that the Gumiho narrative has been transformed into a new narrative resource that can be continuously utilized in the global content market by dismantling and reconstructing the existing Gumiho image through a strategic choice called retcon.

키워드

리그 오브 레전드아리구미호레트콘혼종성플레이어블 캐릭터게임 스토리텔링League of LegendsLOLAhriGumihoretconhybridityplayable charactergame storytelling
제목
게임 <리그 오브 레전드> 구미호 캐릭터 아리의 레트콘과 혼종성 연구
제목 (타언어)
A Study on the Retcon and Hybridity of Ahri, the Gumiho Character in <League of Legends>
저자
이홍석이명현
DOI
10.21208/kla.2025.09.55.331
발행일
2025-09
유형
Y
저널명
한국문학과 예술
55
페이지
331 ~ 360