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미국정신의학회의 ‘Internet Gaming Disorder’ 진단기준에 따른 청소년의 인터넷게임중독률과 주요 증상에 관한 연구: 새로운 진단기준의 적용가능성 탐색을 중심으로
- 황재;
- 유홍식
초록
This study explored prevalence rates of Internet games among Korean high school students, and the major symptoms with the nine diagnostic criteria of ‘Internet Gaming Disorder’ proposed by the American Psychiatric Association. This present study also explored interrelationships between Internet gaming addiction and psychosocial variables. The sample for this study was composed of 571 high school student gamers. The results showed that prevalence rates were 9.1% (males: 12.0%, females: 3.6%). The prevalent symptoms were ‘unsuccessful attempts’(relapse), ‘continued excessive use’, ‘mood modification’, and ‘deception’(lie). ‘Loss of interest’ was the lowest prevalent symptom. When these four core diagnostic criteria were applied, prevalence rates were dropped to 2.6%. This study also found that Internet gaming addiction is a gendered-phenomenon. Nearly 90% of Internet gaming addiction were males. Internet gaming addiction shows that positive correlation with game usage (r=.32) and aggression (r=.21), and negative correlation(r=-.11) with life satisfaction. Unexpectedly, Internet gaming addiction had no interrelationships with social competences such as ‘cognitive empathy’ and ‘interpersonal conflict management’.
키워드
- 제목
- 미국정신의학회의 ‘Internet Gaming Disorder’ 진단기준에 따른 청소년의 인터넷게임중독률과 주요 증상에 관한 연구: 새로운 진단기준의 적용가능성 탐색을 중심으로
- 제목 (타언어)
- Study on Gaming Addiction, Prevalent Symptoms with the Nine Diagnostic Criteria of ‘Internet Gaming Disorder’ suggested in DSM-5, and its Interrelationship with Psychosocial Variables
- 저자
- 황재; 유홍식
- 발행일
- 2016-03
- 저널명
- 언론과학연구
- 권
- 16
- 호
- 1
- 페이지
- 153 ~ 182
- 언어
- KOR
- 출판사
- 한국지역언론학회
- 발행국가
- 대한민국
- 분량
- 30 페이지
- ISSN
- P 1598-2653