러시아에서 한국 온라인 게임의 성공 사례 연구: MMORPG 장르를 중심으로

A Study of Successful Launching Cases of Korean Online Games in Russia: Focusing on the Genre of MMORPG

초록

In this paper, I analyze the successful launching cases and their origins of several South Korean Massively Multiplayer Online Role Playing Games (MMORPG) recently released in Russia, while examining the Russian on-line game market and its characteristics. Though the games failed financially in Korea, titles such as ArcheAge, Tera, and Black Desert’ Online were successful in Russia. In order to explain this phenomenon, in this study I focus on the specificity of the online game market in Russia, in particular the characteristics of the Russian users who take the lead in this market. This research can hopefully provide meaningful and useful information for the marketing and promotion of future Korean games in Russia.

키워드

러시아 온라인 게임; 멀티플레이 온라인 롤플레잉 게임; 아키에이지; 테라; 검은 사막; Russia Online Game; MMORPG; Archeage; Tera; Black Desert
제목
러시아에서 한국 온라인 게임의 성공 사례 연구: MMORPG 장르를 중심으로
제목 (타언어)
A Study of Successful Launching Cases of Korean Online Games in Russia: Focusing on the Genre of MMORPG
저자
이수진; 김세일
DOI
10.15755/jfs.2016..38.345
발행일
2016-12
저널명
외국학연구
권
38
페이지
345 ~ 368