게임 인공지능 초기이용자 만족에 미치는 요인 분석 -엔씨소프트의 블레이드앤소울 AI 조기수용자를 중심으로-

The Study of Users‘ Satisfaction on Game AI -Focused on Blade&Soul AI by NCSoft-

초록

The purpose of this paper is to analyze the factors effecting users‘ satisfaction on game AI for early AI diffusion. For this purpose, we interviewed 20 users who had experiences playing Blade&Soul, made by NCsoft. Interview data had been analyzed through the Semantic Network Analysis program to identify key subject words and their relations. As a result, the paper has found keywords such as patterns, contents, variety, system, and getting new users as factors effecting users satisfaction on game AI.

키워드

게임 인공지능; 언어네트워크 분석; 이용자 만족; 조기수용자; game artificial intelligence; text network analysis; user satisfaction; early adaptor
제목
게임 인공지능 초기이용자 만족에 미치는 요인 분석 -엔씨소프트의 블레이드앤소울 AI 조기수용자를 중심으로-
제목 (타언어)
The Study of Users‘ Satisfaction on Game AI -Focused on Blade&Soul AI by NCSoft-
저자
여향란; 위정현
DOI
10.7583/JKGS.2020.20.3.3
발행일
2020
저널명
한국게임학회 논문지
권
20
호
3
페이지
3 ~ 14