Correlations among Social Anxiety, Self-Esteem, Impulsivity, and Game Genre in Patients with Problematic Online Game Playing

  • Park, Jeong Ha; 
  • Han, Doug Hyun; 
  • Kim, Bung-Nyun; 
  • Cheong, Jae Hoon; 
  • Lee, Young-Sik
Citations

WEB OF SCIENCE

56
Citations

SCOPUS

64

초록

Objective Recent studies of online game addiction have suggested that social interaction and impulsivity are critical factors for the etiology and progress of online game addiction. We hypothesized that the genre of the online game is associated with impulsivity and sociality in individuals with online game addictions. Methods In total, 212 patients with problematic online game playing were divided into four groups by game genre: 1) massive multi player online role playing game (MMORPG), 2) real-time strategy (RTS), 3) first-person shooter (FPS), and 4) other. Their symptoms and characteristics were assessed using 8 scales and 2 tests to estimate self-esteem, impulsiveness, comorbidity, social interaction status, and cognitive function. Results The mean social anxiety score was highest in the MMORPG group and lowest in the FPS group. The mean self-esteem score was highest in the RTS group. Social anxiety score was positively correlated with Internet addiction score in the MMORPG group, and the self-esteem score was positively correlated with Internet addiction score in the RTS group. Conclusion The genre of online game was not associated with impulsivity, but social anxiety status varied significantly with game genre, and differences in social anxiety were especially pronounced in patients playing the MMORPG (highest social anxiety) and FPS (lowest social anxiety) game genres. In addition, self-esteem was highest in the RTS game genre.

키워드

Online game addiction; Online game genre; Social anxiety; Self-esteem; Impulsivity; INTERNET ADDICTION; PSYCHOMETRIC PROPERTIES; GAMING ADDICTION; ADOLESCENT; DEPRESSION; PERSONALITY; ACTIVATION; INVENTORY; CHILDREN; STUDENTS
제목
Correlations among Social Anxiety, Self-Esteem, Impulsivity, and Game Genre in Patients with Problematic Online Game Playing
저자
Park, Jeong Ha; Han, Doug Hyun; Kim, Bung-Nyun; Cheong, Jae Hoon; Lee, Young-Sik
DOI
10.4306/pi.2016.13.3.297
발행일
2016-05
유형
Article
저널명
Psychiatry Investigation
권
13
호
3
페이지
297 ~ 304