메타버스에 대한 사용자 경험 연구: 제페토 플랫폼을 중심으로

A Study on User Expereince on Metaverse: Focusing on the ZEPETO platform

초록

This study illuminates the impact of Perceived Usefulness(PU), Perceived Ease of Use(PEOU), Perceived Content Quality(PCQ), on the attitude toward using ZEPETO(ATZ) and the behavioral intention to use ZEPETO(BIUZ) using the Extended Technology Acceptance Model for analyzing the usability and user experience of ZEPETO. The hypotheses are verified through conducting a series of survey for Generation Z and correlation analyses. Both avatar creation and customization turn out to be the cores of ZEPETO usability. The avatar with the ideal appearance I pursue and the avatar that reflects the user's taste or identity(PU), avatar creation using AR function and avatar customization(PEOU), the freedom of avatar customization and the graphic quality of avatar (PCAQ) have correlations with DOS and BIUZ. The attitude toward using ZEPETO(DOS & DOI) has a positive effect of the behavioral intention to use ZEPETO(BIUZ). This research contributes to the development of the ecosystem of a healthy Metaverse industry by providing insights into user experience and the research methodology for usability of Metaverse.

키워드

메타버스; 제페토 플랫폼; 사용자 경험; 사용성 평가; 확장된 기술수용모델; Metaverse; ZEPETO platform; User experience; Usability Evaluation; Extended Technology Acceptance Model
제목
메타버스에 대한 사용자 경험 연구: 제페토 플랫폼을 중심으로
제목 (타언어)
A Study on User Expereince on Metaverse: Focusing on the ZEPETO platform
저자
이준희; 이보아
DOI
10.9728/dcs.2022.23.6.995
발행일
2022-06
저널명
디지털콘텐츠학회논문지
권
23
호
6
페이지
995 ~ 1011