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Social Network Games Uncovered: Motivations and Their Attitudinal and Behavioral Outcomes
- Lee, Jieun;
- Lee, Mira;
- Choi, In Hyok
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91초록
This study explores motivations for playing games on social network sites as well as attitudinal and behavioral outcomes of those motivations. A total of 324 college students in the United States participated in an online survey. Found were the six motivations for playing social network games (SNG): social interaction, self-presentation, fantasy/role playing, passing time/escapism, entertainment, and challenge/competition. Further, the findings demonstrated that different types of motivations influenced attitudes toward playing SNG and intentions to engage in different social network gaming activities differentially.
키워드
SELF-PRESENTATION; ONLINE; WEB; PREDICTORS; MODEL
- 제목
- Social Network Games Uncovered: Motivations and Their Attitudinal and Behavioral Outcomes
- 저자
- Lee, Jieun; Lee, Mira; Choi, In Hyok
- 발행일
- 2012-12
- 유형
- Article
- 권
- 15
- 호
- 12
- 페이지
- 643 ~ 648
- 언어
- ENG
- 출판사
- MARY ANN LIEBERT INC
- 발행국가
- 미국
- 분량
- 6 페이지
- ISSN
- E 2152-2723
P 2152-2715