효과적인 구성주의 학습도구로써 온라인게임의 활용- 대학생을 대상으로 온라인게임 ‘군주’를 활용한 경영전략 수업의 구성주의적 고찰 -

Utilizing Online Game as a effective learning material- Consideration of a Business Strategy Lecture by Utilizing Online Game, 'Goonzu', for University students as a View of Constructivism -

초록

Although the constructivistic instruction is emphasized in these days, many teachers feel burden to implement their teaching based on constuctivistic learning theory. As the main reason for this, difficulty to find out effective materials which can be utilized in the constructivistic instruction can be argued. According to recent studies, effectiveness of online games as the educational material was proven. Based on this result, the possibility for utilizing online games as effective educational materials in the constructivistic instruction was discussed in this study. For this, total process for the business strategy lecture which was taken to 50 students in Chung-Ang univ. during 9 months by utilizing a online game named 'Goonzu' was reviewed by the perspective of construcvistic learning theories. As a result of this review, it was proven that constructivistic methodologies were applied effectively in that lecture. Based on this, the possibility of utilizing online games as the effective material in the constructivistic learning activity is discussed in this study.

키워드

Constructivism; Learning material; Business strategy instruction; Design online game based instruction
제목
효과적인 구성주의 학습도구로써 온라인게임의 활용- 대학생을 대상으로 온라인게임 ‘군주’를 활용한 경영전략 수업의 구성주의적 고찰 -
제목 (타언어)
Utilizing Online Game as a effective learning material- Consideration of a Business Strategy Lecture by Utilizing Online Game, 'Goonzu', for University students as a View of Constructivism -
저자
위정현; 원은석
발행일
2006
저널명
한국게임학회 논문지
권
6
호
4
페이지
25 ~ 37