게임콘텐츠에서 묘사된 한국 캐릭터ㆍ스테이지의 문화적 영향

The Cultural Effect of Korean Characters and Stages described in Game Contents

초록

Game users can create cultural images about foreign countries from game contents what they play. Most fighting action games provide various game characters and game stages where the game characters come from. This study analyzes that Korean game characters and game stages of The King of Fighters (KOF) series, one of popular fighting action games. We find that KOF describes Korea negatively in the beginning KOF series but the negative descriptions of Korea were gradually weaken as newer KOF series were released.

키워드

문화; 게임콘텐츠; 대전액션게임; Culture; Game Contents; Fighting Action Game
제목
게임콘텐츠에서 묘사된 한국 캐릭터ㆍ스테이지의 문화적 영향
제목 (타언어)
The Cultural Effect of Korean Characters and Stages described in Game Contents
저자
Rhee, Chang Seop; Rhee, Hyunjung; Kim, Hyangmi
DOI
10.7583/JKGS.2017.17.3.83
발행일
2017-06
저널명
한국게임학회 논문지
권
17
호
3
페이지
83 ~ 92

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