3D Human Body Pose Estimation in Virtual Reality: A survey

Citations

SCOPUS

9

초록

In Virtual Reality (VR), human pose estimation refers to the approximation of the location of body parts of a real human in a physical world. During the past decades, virtual reality has a widespread application in many areas such as the video game industry, user interfaces, and visual simulation. Hence the human pose estimation has recently attracted increasing attention in the VR community. However, it is challenging due to the variety of human movements. This paper discusses different methods for human motion estimation that have been investigated for years. We cover a variety of approaches, including motion capture techniques, inverse kinematics (IK), and the learning-based techniques that are the primary solutions to estimate the body joints in real-time in this scope.

키워드

Human BodyPose EstimationVirtual Reality
제목
3D Human Body Pose Estimation in Virtual Reality: A survey
저자
Anvari, T.Park, K.
DOI
10.1109/ICTC55196.2022.9952586
발행일
2022-10
유형
Conference Paper
저널명
International Conference on ICT Convergence
2022-October
페이지
624 ~ 628