Dynamic Difficulty Controlling Game System

Citations

SCOPUS

2

초록

This paper describes how we can control the level of difficulty in a game based on a user's skill. In order to solve this problem, we propose dynamic difficulty controlling game system (DDCGS). We use modified genetic algorithm and Factor of Difficulty Control in a game (FDC) as chromosomes and Factor of User's Adaptation to a game (FUA) as fitness in the genetic algorithm. Then we prove propriety of DDCGS in our experiments and conclusion. © 2007 IEEE.

키워드

Genetic algorithms; Problem solving; User interfaces; Dynamic difficulty controlling game system; DDCGS; Factor of Difficulty Control; Game theory
제목
Dynamic Difficulty Controlling Game System
저자
Um, S.-W.; Lee, S.-H.; Lee, J.-Y.; Kim, T.-Y.; Choi, J.-S.
DOI
10.1109/ICCE.2007.341536
발행일
2007-01
유형
Conference Paper
저널명
Digest of Technical Papers - IEEE International Conference on Consumer Electronics